» » Discrete Mathematics and Game Theory (THEORY AND DECISION LIBRARY C: Game Theory, Mathematical Programming and)

Discrete Mathematics and Game Theory (THEORY AND DECISION LIBRARY C: Game Theory, Mathematical Programming and) ePub download

by Guillermo Owen

  • Author: Guillermo Owen
  • ISBN: 079238511X
  • ISBN13: 978-0792385110
  • ePub: 1176 kb | FB2: 1615 kb
  • Language: English
  • Category: Business & Finance
  • Publisher: Springer; 1999 edition (November 30, 1999)
  • Pages: 352
  • Rating: 4.2/5
  • Votes: 505
  • Format: docx mbr lrf mobi
Discrete Mathematics and Game Theory (THEORY AND DECISION LIBRARY C: Game Theory, Mathematical Programming and) ePub download

Series: Theory and Decision Library C (Book 22). Hardcover: 352 pages. Pages with related products. See and discover other items: c game programming.

Series: Theory and Decision Library C (Book 22).

This book describes highly applicable mathematics without using calculus or. .Bibliographic Information. Discrete Mathematics and Game Theory. Theory and Decision Library C.

This book describes highly applicable mathematics without using calculus or limits in general. The study agrees with the opinion that the traditional calculus/analysis is not necessarily the only proper grounding for academics who wish to apply mathematics. Series Volume.

Электронная книга "Discrete Mathematics and Game Theory", Guillermo Owen

Электронная книга "Discrete Mathematics and Game Theory", Guillermo Owen. Эту книгу можно прочитать в Google Play Книгах на компьютере, а также на устройствах Android и iOS. Выделяйте текст, добавляйте закладки и делайте заметки, скачав книгу "Discrete Mathematics and Game Theory" для чтения в офлайн-режиме.

1. Games: Extensive and Normal Form.

Theory and Decision Library C. English. By (author) Guillermo Owen. 1. 3. Mixed Strategies. 4. Solution of 2x2 Games. 5. 2xn and mx2 Games. 6. Solutions by Linear Programming. 7 Solution of Games by Fictitious Play.

Автор: Guillermo Owen Название: Discrete Mathematics and Game Theory Издательство: Springer . It deals with developments in mathematics such as linear and dynamic programming, the theory of networks and the theory of games.

It deals with developments in mathematics such as linear and dynamic programming, the theory of networks and the theory of games.

Game theory, branch of applied mathematics that provides tools for analyzing situations in which parties, called players, make decisions that are .

Game theory, branch of applied mathematics that provides tools for analyzing situations in which parties, called players, make decisions that are interdependent. In their book The Theory of Games and Economic Behavior (1944), von Neumann and Morgenstern asserted that the mathematics developed for the physical sciences, which describes the workings of a disinterested nature, was a poor model for economics.

Game theory is the study of mathematical models of strategic interaction among rational decision-makers. It has applications in all fields of social science, as well as in logic, systems science and computer science. Originally, it addressed zero-sum games, in which each participant's gains or losses are exactly balanced by those of the other participants

In game theory, a cooperative game (or coalitional game) is a game with competition between groups of players ("coalitions") due to the possibility of external enforcement of cooperative behavior (. through contract law).

In game theory, a cooperative game (or coalitional game) is a game with competition between groups of players ("coalitions") due to the possibility of external enforcement of cooperative behavior (. Those are opposed to non-cooperative games in which there is either no possibility to forge alliances or all agreements need to be self-enforcing (. through credible threats).

A Collection of Free Combinatorics and Game Theory Books. LEDA is a library of efficient data types and algorithms and a platform for combinatorial and geometric computing. Free Computer, Mathematics, Technical Books and Lecture Notes, etc. Home.

This book describes highly applicable mathematics without using calculus or limits in general. The study agrees with the opinion that the traditional calculus/analysis is not necessarily the only proper grounding for academics who wish to apply mathematics. The choice of topics is based on a desire to present those facets of mathematics which will be useful to economists and social/behavioral scientists. The volume is divided into seven chapters. Chapter I presents a brief review of the solution of systems of linear equations by the use of matrices. Chapter III introduces the theory of probability. The rest of the book deals with new developments in mathematics such as linear and dynamic programming, the theory of networks and the theory of games. These developments are generally recognized as the most important field in the `new mathematics' and they also have specific applications in the management sciences.
E-Books Related to Discrete Mathematics and Game Theory (THEORY AND DECISION LIBRARY C: Game Theory, Mathematical Programming and):